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> score
You are Player the Paladin Lord (righteous) (P/G Level: E7/20).
You have 17,572,028 player experience and 4,267,075 guild experience,
291/291 hit points, 97/97 spell points, 490/450 quest points,
21 strength, 21 constitution and 97,671 gold coins.
You may spend up to 67,075 guild experience on your stats.
You are sober.
Wimpy mode.
age:  35 days 4 hours 59 minutes 42 seconds.
> look at player
Player the Paladin Lord (righteous) (male).
Player is a noble warrior, tall, grim, and mighty.  His armour and
helm glint in the light and he wields his weapons with skill and ease.
Upon his breast is an emblem of a large-maned lion standing proudly
before a green Celtic cross, a symbol of his commitment to defend and
protect all that is Good.  He exudes an aura of righteousness that
both daunts and draws you.
Player is in good shape.
        Player is carrying:
Player's platinum-inlaid scabbard (worn).
   scabbard contains dragonblade.
A long, thin blade named Crimson Sorrow (wielded).
a bloodstained dagger (wielded offhand).
a mithril helm (worn).
A Silver medallion (worn).
Black velvet cape (worn).
a suit of burnished platemail (worn).
A pair of spiked gauntlets (worn).
The emerald ring of Demogorgon (worn).
Player's flip flops of power (worn).
> look at crimson sorrow
This is a long, thin blade with the words Crimson Sorrow inscribed upon
it. Strangely, the blade has no guard. It seems to have been designed without
regard for defense, a sword designed only to kill and not to protect.
> l at dagger
You see a bloodstained dagger with a crystal handle and a long metal blade. It
looks rather nasty, all in all.
It has been honed to a fine edge.
> l at helm
This fine helm is the craftsmanship of a time forgotten.  It's made of the
virtually unbreakable white metal called mithril.
> l at platemail
This dull red platemail is very finely crafted, and extremely effective, yet
remains very light. It is easy to see why a great warrior would have had such
great pride in it.
> l at ring
This magical ring consists of a plain metal band and a large, seemingly
immensely valuable emerald.
> l
The sight before you is amazing.  Directly in front of you to the
north is a gigantic, cylindrical cavern.  As you look down into the
darkness, you can see a faint glow.  It would be possible to fall or
jump down the shaft from here into the darkness below, but the impact
would probably kill you.  Looking closely, however, you notice that
you can probably go down to a lower ledge.
There are two obvious exits, down and south.
> down
You are in a huge shaft.  There is moisture on the smooth walls and in
the air, and the area is fairly warm.  Below you is darkness except
for a soft glow further down.
There are two obvious exits, down and up.
> d
The ledge you stand on, you think, is still pretty far from the cavern floor. 
You are away from the inside of the main shaft just a bit, and there is no
good way to climb down from here.  The light below is much brighter here, but
you can't make out any real details.  You could attempt to climb or jump down
from here, but you'd probably injure yourself in the process.
    The only obvious exit is up.
> jump down
You throw caution to the wind and jump.
You slam hard into the cavern floor!
You are standing at the bottom of a huge cavern shaft.  Looking up you can see
only blackness, but the room here glows softly, as if lit by some magic spell.
The area is extremely warm, and there is moisture on the walls and in the
air.  You also notice a cavern to the west that seems to glitter slightly in
the soft glow.  To the east, there is a small alcove that smaller creatures
could get through.  To your relief, you also think you can climb up the wall
and find a higher ledge.
There are three obvious exits, west, east and up.
Kxanthis, the red dragon (great wyrm).
The dragonfear overwhelms all of your senses!  In a vain
effort to hold onto your sanity, you flee for your life!
You are in a small alcove.  The entrance to this portion of the cavern is
fairly small, preventing entrance of larger creatures.  It appears that a few
adventurers have either bled or starved to death here, because there are bones
strewn about the place.  There isn't enough of the glowing light from the
larger cavern to light this area, so it is somewhat dark.
    The only obvious exit is west.
Your legs run away with you!
Hit Points: 280 (291)*
Hit Points: 281 (291)*
Hit Points: 282 (291)*
> west
The dragonfear overwhelms all of your senses!  In a vain
effort to hold onto your sanity, you flee for your life!
Your legs run away with you!
You are in a small alcove.  The entrance to this portion of the cavern is
fairly small, preventing entrance of larger creatures.  It appears that a few
adventurers have either bled or starved to death here, because there are bones
strewn about the place.  There isn't enough of the glowing light from the
larger cavern to light this area, so it is somewhat dark.
    The only obvious exit is west.
Hit Points: 267 (291)*
> w
The dragonfear overwhelms all of your senses!  In a vain
effort to hold onto your sanity, you flee for your life!
Your legs run away with you!
You are in a small alcove.  The entrance to this portion of the cavern is
fairly small, preventing entrance of larger creatures.  It appears that a few
adventurers have either bled or starved to death here, because there are bones
strewn about the place.  There isn't enough of the glowing light from the
larger cavern to light this area, so it is somewhat dark.
    The only obvious exit is west.
> w
Despite the dragonfear, you summon up an inner strength and
resist the urge to flee.  The effort costs you much of your strength.
You are standing at the bottom of a huge cavern shaft.  Looking up you can see
only blackness, but the room here glows softly, as if lit by some magic spell.
The area is extremely warm, and there is moisture on the walls and in the
air.  You also notice a cavern to the west that seems to glitter slightly in
the soft glow.  To the east, there is a small alcove that smaller creatures
could get through.  To your relief, you also think you can climb up the wall
and find a higher ledge.
There are three obvious exits, west, east and up.
Kxanthis, the red dragon (great wyrm).
Hit Points: 268 (291)*
Kxanthis rumbles: Leave now, Player, or I will kill you!
> l at kxanthis
Kxanthis is a huge, ancient red dragon.  There is tremendous power emanating
from him, and small flames sometimes emerge from his nostrils.
> kill kxanthis
Crimson Sorrow shudders as its stored power bleeds away!
You missed Kxanthis.
You missed Kxanthis.
Crimson Sorrow seems to be growing more powerful with every blow!
You missed Kxanthis.
Crimson Sorrow seems to be growing more powerful with every blow!
You hit Kxanthis.
Kxanthis chants and you are hit by an unseen force!
Kxanthis missed you.
Kxanthis missed you.
Kxanthis missed you.
An awesome evil eminates from Kxanthis.
You missed Kxanthis.
Crimson Sorrow seems to be growing more powerful with every blow!
You hit Kxanthis very hard.
Crimson Sorrow seems to be growing more powerful with every blow!
You hit Kxanthis very hard.
Hit Points: 231 (291)*
Kxanthis slams you into a wall with his tail!
Kxanthis missed you.
Kxanthis missed you.
Kxanthis missed you.
You hit Kxanthis very hard.
Crimson Sorrow seems to be growing more powerful with every blow!
You hit Kxanthis very hard.
Crimson Sorrow seems to be growing more powerful with every blow!
You grazed Kxanthis.
Hit Points: 214 (291)*
Kxanthis: slightly hurt
Kxanthis missed you.
Kxanthis missed you.
Kxanthis hit you very hard.
Kxanthis roars: I warned you, Player, now suffer my wrath!
Kxanthis slams you into a wall with his tail!
Kxanthis missed you.
Kxanthis missed you.
Kxanthis hit you very hard.
You missed Kxanthis.
Crimson Sorrow seems to be growing more powerful with every blow!
You missed Kxanthis.
Crimson Sorrow seems to be growing more powerful with every blow!
You grazed Kxanthis.
Hit Points: 185 (291)*
Kxanthis chants and you are hit by an unseen force!
Kxanthis missed you.
Kxanthis missed you.
Kxanthis missed you.
You hit Kxanthis very hard.
Crimson Sorrow seems to be growing more powerful with every blow!
You hit Kxanthis hard.
Crimson Sorrow seems to be growing more powerful with every blow!
You hit Kxanthis very hard.
Hit Points: 172 (291)*
Kxanthis missed you.
Kxanthis missed you.
Kxanthis missed you.
You hit Kxanthis hard.
You hit Kxanthis very hard.
You hit Kxanthis very hard.
Kxanthis: a number of wounds
Kxanthis missed you.
Kxanthis missed you.
Kxanthis hit you very hard.
Kxanthis snarls angrily.
You rake Kxanthis with your spiked gauntlets!
You missed Kxanthis.
You missed Kxanthis.
You missed Kxanthis.
Hit Points: 160 (291)*
Kxanthis slams you into a wall with his tail!
Kxanthis missed you.
Kxanthis missed you.
Kxanthis hit you very hard.
The cavern shakes as Kxanthis lets loose a deafening roar!
You hit Kxanthis very hard.
You hit Kxanthis very hard.
You hit Kxanthis very hard.
Hit Points: 123 (291)*
Kxanthis inhales deeply, then releases a huge column of fire that
fills the cavern.
You resist the dragon's breath.
You smashed Kxanthis with a bone crushing sound.
You smashed Kxanthis with a bone crushing sound.
You hit Kxanthis hard.
Your legs run away with you!
You are in a small alcove.  The entrance to this portion of the cavern is
fairly small, preventing entrance of larger creatures.  It appears that a few
adventurers have either bled or starved to death here, because there are bones
strewn about the place.  There isn't enough of the glowing light from the
larger cavern to light this area, so it is somewhat dark.
    The only obvious exit is west.
You are now hunted by Kxanthis.
Hit Points: 92 (291)*
Hit Points: 93 (291)*
> lay hands on player
You heal yourself.
Hit Points: 193 (291)
> w
The dragonfear overwhelms all of your senses!  In a vain
effort to hold onto your sanity, you flee for your life!
Your legs run away with you!
You are in a small alcove.  The entrance to this portion of the cavern is
fairly small, preventing entrance of larger creatures.  It appears that a few
adventurers have either bled or starved to death here, because there are bones
strewn about the place.  There isn't enough of the glowing light from the
larger cavern to light this area, so it is somewhat dark.
    The only obvious exit is west.
> w
Despite the dragonfear, you summon up an inner strength and
resist the urge to flee.  The effort costs you much of your strength.
You are standing at the bottom of a huge cavern shaft.  Looking up you can see
only blackness, but the room here glows softly, as if lit by some magic spell.
The area is extremely warm, and there is moisture on the walls and in the
air.  You also notice a cavern to the west that seems to glitter slightly in
the soft glow.  To the east, there is a small alcove that smaller creatures
could get through.  To your relief, you also think you can climb up the wall
and find a higher ledge.
There are three obvious exits, west, east and up.
Kxanthis, the red dragon (great wyrm).
Kxanthis inhales deeply, then releases a huge column of fire that
fills the cavern.
You resist the dragon's breath.
Hit Points: 160 (291)
Kxanthis missed you.
Kxanthis missed you.
Kxanthis hit you hard.
There is a horrid wrenching noise as Kxanthis tears away his
attacker's flesh!
Kxanthis rumbles: Leave now, Player, or I will kill you!
Crimson Sorrow seems to be growing more powerful with every blow!
You smashed Kxanthis with a bone crushing sound.
Hit Points: 152 (291)
Kxanthis: bleeding profusely
Kxanthis missed you.
Kxanthis missed you.
Kxanthis hit you very hard.
You hit Kxanthis very hard.
You hit Kxanthis very hard.
You tickled Kxanthis in the stomach.
Hit Points: 138 (291)
Kxanthis missed you.
Kxanthis missed you.
Kxanthis missed you.
You hit Kxanthis hard.
You hit Kxanthis very hard.
You hit Kxanthis very hard.
Kxanthis slams you into a wall with his tail!
Kxanthis missed you.
Kxanthis missed you.
Kxanthis hit you hard.
You hit Kxanthis very hard.
You hit Kxanthis hard.
You hit Kxanthis very hard.
Your legs run away with you!
You are in a small alcove.  The entrance to this portion of the cavern is
fairly small, preventing entrance of larger creatures.  It appears that a few
adventurers have either bled or starved to death here, because there are bones
strewn about the place.  There isn't enough of the glowing light from the
larger cavern to light this area, so it is somewhat dark.
    The only obvious exit is west.
You are now hunted by Kxanthis.
Hit Points: 104 (291)
> inventory
 Player's platinum-inlaid scabbard (worn).
   scabbard contains dragonblade.
 A long, thin blade named Crimson Sorrow (wielded).
 a bloodstained dagger (wielded offhand).
 a mithril helm (worn).
 A Silver medallion (worn).
 Black velvet cape (worn).
 a suit of burnished platemail (worn).
 A pair of spiked gauntlets (worn).
 The emerald ring of Demogorgon (worn).
 Player's flip flops of power (worn).
Hit Points: 105 (291)
> l at cape
This is a fine black velvet cape. It has a high, soft hood, and many
small pockets inside to help you carry things.
        Cape contains:
 A small vial containing a thick liquid.
 an orb of light.
> get vial from cape
You take A small vial containing a thick liquid from black cape.
> drink vial
You open the vial and drink the thick liquid.
It has a strange bitter taste, and as you drink it
your body begins to rejuvenate.  You are completely
healed.
Hit Points: 291 (291)
> unsheathe dragonblade
You unsheathe and wield dragonblade.
> sheathe crimson sorrow
Ok.
Crimson Sorrow shudders as its stored energies bleed away.
You sheathe your Crimson Sorrow.
> i
 Player's platinum-inlaid scabbard (worn).
   scabbard contains Crimson Sorrow.
 Dragonblade (wielded).
 A small vial.
 a bloodstained dagger (wielded offhand).
 a mithril helm (worn).
 A Silver medallion (worn).
 Black velvet cape (worn).
 a suit of burnished platemail (worn).
 A pair of spiked gauntlets (worn).
 The emerald ring of Demogorgon (worn).
 Player's flip flops of power (worn).
> l at dragonblade
This is the legendary blade used by the ancient ones in the battle against
the forces of dragons that ruled the land.  Upon the hilt is an inscription.
> w
The dragonfear overwhelms all of your senses!  In a vain
effort to hold onto your sanity, you flee for your life!
Your legs run away with you!
You are in a small alcove.  The entrance to this portion of the cavern is
fairly small, preventing entrance of larger creatures.  It appears that a few
adventurers have either bled or starved to death here, because there are bones
strewn about the place.  There isn't enough of the glowing light from the
larger cavern to light this area, so it is somewhat dark.
    The only obvious exit is west.
> w
Despite the dragonfear, you summon up an inner strength and
resist the urge to flee.  The effort costs you much of your strength.
You are standing at the bottom of a huge cavern shaft.  Looking up you can see
only blackness, but the room here glows softly, as if lit by some magic spell.
The area is extremely warm, and there is moisture on the walls and in the
air.  You also notice a cavern to the west that seems to glitter slightly in
the soft glow.  To the east, there is a small alcove that smaller creatures
could get through.  To your relief, you also think you can climb up the wall
and find a higher ledge.
There are three obvious exits, west, east and up.
Kxanthis, the red dragon (great wyrm).
Kxanthis missed you.
Kxanthis missed you.
Kxanthis missed you.
Your blade drives deep into the beast's heart.
You hit Kxanthis very hard.
Kxanthis chants and you are hit by an unseen force!
Kxanthis missed you.
Kxanthis missed you.
Kxanthis missed you.
Kxanthis rumbles: Leave now, Player, or I will kill you!
You hit Kxanthis hard.
Your blade drives deep into the beast's heart.
You hit Kxanthis very hard.
Your blade drives deep into the beast's heart.
You missed Kxanthis.
Kxanthis slams you into a wall with his tail!
Kxanthis missed you.
Kxanthis missed you.
Kxanthis hit you very hard.
You rake Kxanthis with your spiked gauntlets!
You missed Kxanthis.
Your blade drives deep into the beast's heart.
You hit Kxanthis hard.
Your blade drives deep into the beast's heart.
You smashed Kxanthis with a bone crushing sound.
Hit Points: 259 (291)
Kxanthis: at death's door
Kxanthis missed you.
Kxanthis missed you.
Kxanthis hit you very hard.
You missed Kxanthis.
Your blade drives deep into the beast's heart.
Kxanthis died.
You killed Kxanthis.
Hit Points: 242 (291)
> l
You are standing at the bottom of a huge cavern shaft.  Looking up you can see
only blackness, but the room here glows softly, as if lit by some magic spell.
The area is extremely warm, and there is moisture on the walls and in the
air.  You also notice a cavern to the west that seems to glitter slightly in
the soft glow.  To the east, there is a small alcove that smaller creatures
could get through.  To your relief, you also think you can climb up the wall
and find a higher ledge.
There are three obvious exits, west, east and up.
Corpse of Kxanthis.
Hit Points: 243 (291)
> w
This is the treasure room of the powerful dragon, Kxanthis.  The room glitters
brightly, due to the condensation of water upon the pile of treasure.
    The only obvious exit is east.
A longsword.
a suit of platemail.
3023 gold coins.
> get all
You take 3023 gold coins.
You take platemail.
You take longsword.
> i
 Player's platinum-inlaid scabbard (worn).
   scabbard contains Crimson Sorrow.
 A longsword.
 a suit of platemail.
 Dragonblade (wielded).
 A small vial.
 a bloodstained dagger (wielded offhand).
 a mithril helm (worn).
 A Silver medallion (worn).
 Black velvet cape (worn).
 a suit of burnished platemail (worn).
 A pair of spiked gauntlets (worn).
 The emerald ring of Demogorgon (worn).
 Player's flip flops of power (worn).
> l at platemail
This is a gleaming piece of impressively crafted platemail armor.  You inspect
it and find that there is no rust anywhere.
Hit Points: 244 (291)
>

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